IL2CPP: Android support for IL2CPP is now official (previously 'experimental').Catalog is configured via the Unity Analytics dashboard. When set, Unity IAP will fetch your catalog of products for sale from the Unity cloud. IAP: Cloud catalog support:A 'useCloudCatalog' boolean has been added to.FetchAdditionalProducts method added to IStoreController.IAP: Added support for fetching IAP products incrementally in batches.Graphics: Texture Array support seeTexture2DArray class.Currently in experimental status due to unknown project-dependent side effects. Graphics: Graphics jobs can now be enabled (see Player Settings) for a potential performance boost.Graphics: Fast texture copies via Graphics.CopyTexture.Supports DX11/DX12 with SM 4.0 and up on Windows, OpenGL 4.1 and up on Windows/OSX/Linux, PlayStation 4 and Xbox One.Set per-instance shader properties from script via MaterialPropertyBlock. Supports both custom vertex/fragment shader and surface shader.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |